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Xan | Secret Level S1 - Unreal Tournament

I had the opportunity a few years ago to work on the Unreal Tournament episode for the show Secret Level. During this project, I was responsible for the modeling, textures, and shaders for the character Xan, as well as the other color variants.

This project was especially significant to me, as it was my first time working extensively within Unreal Engine. It was a great learning experience and a departure from my usual workflow, particularly because the characters required a high level of optimization to run efficiently in the engine.

I also want to give a big shoutout to the amazing team at Blur Studio. They did a fantastic job making this show possible and ensuring it looks incredible on screen, despite the many technical challenges a project like this presents.